AccuForce Xtreme Documentation
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AccuForce Xtreme Quick Start Guide
917 Views •AccuForce Xtreme Mounting Dimensions
399 Views •AccuForce Force Feedback Meter
358 Views •AccuForce Alternative Force Feedback
353 Views •AccuForce Oscillation Control
315 Views •Mounting 3rd Party Steering Wheels
312 Views •Understanding Dynamic Cornering Force Reduction with Grip Protection
296 Views •Sim Commander Quick Start Guide
285 Views •AccuForce iRacing Integration
270 Views •AccuForce Analytics Intro
247 Views •AccuForce Analytics 2021
230 Views •AccuForce Xtreme Rear Plugs
224 Views •Direct Drive Suspension Feedback Effect
203 Views •AccuForce Xtreme Sim Steering - Vehicle Speed Feedback
173 Views •AccuForce Xtreme Sim Steering - Vehicle Speed Feedback
Vehicle Speed Feedback Effect
Purpose and Value
The Vehicle Speed Feedback Effect fills a gap in sim racing by making speed tangible through your steering wheel, mimicking real-world sensations like power steering and tire hum. As your speed increases, the wheel lightens—simulating reduced steering effort from power assist or aerodynamics—while a subtle vibration grows, echoing the tire and air effects you’d feel in a real car. This adds immersion and intuition, letting you sense your velocity without relying solely on visuals or sound, enhancing both realism and control whether you’re cruising at 30 mph or pushing 200 mph.
Built for direct drive precision at 1000 Hz, this effect uses vehicle speed telemetry and cloud tuning to adapt to your car’s top speed and steering dynamics. It’s automatically balanced to complement your game’s force feedback, with anti-clipping protection and adjustable settings to fine-tune the experience for road cars, race cars, or anything in between.
How to Use
- Enable the Effect: In your mixer profile, find Vehicle Speed Feedback in the mixer section of your profile. The toggle switch defaults to Off—switch it to On to activate.
Adjust Settings: Open the effect’s settings panel to customize these sliders:- Speed Threshold (50-200 mph): Sets the speed where steering lightens fully. Higher values suit faster cars (e.g., 150 mph for F1); lower for slower ones (e.g., 80 mph for road cars).
- Max Reduction (0-75%): Controls how much steering effort decreases at high speed. Reduce if your game already lightens the wheel significantly.
- Vibration Speed Threshold (20-100 mph): Speed where vibration peaks. Set lower (e.g., 40 mph) for early tire feel; higher for race cars.
- Vibration Amplitude (0-20): Strength of speed-related vibration. Increase for more hum; lower if your game has tire effects.
- Speed Threshold (50-200 mph): Sets the speed where steering lightens fully. Higher values suit faster cars (e.g., 150 mph for F1); lower for slower ones (e.g., 80 mph for road cars).
- Cloud Tuning: The effect auto-adjusts to your vehicle’s peak speed and steering torque via cloud data. You can tweak sliders manually if the auto-settings don’t suit your taste.
- Mixer Integration: Output ranges from -100 to 100, scaled by your profile’s intensity and smoothing sliders. Start at 100% intensity and adjust if it’s too pronounced.
- Monitor Feedback: Check the “Current Feedback” display in the settings panel to see the effect in action. If it’s consistently high (e.g., ±50+), reduce amplitudes or mixer intensity.
- Optional Logging: Enable “Log For Analysis” to capture detailed output data for tuning or support. Turn it off afterward to keep logs light.
Tips: For road cars with strong power steering, try a higher Max Reduction (e.g., 60%). For unassisted race cars, keep it lower (e.g., 30%) to preserve control. Boost Vibration Amplitude for grippy cars to feel tire hum, but dial it back if your game already vibrates at speed. If the wheel feels too light, lower Speed Threshold or mixer intensity.
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