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With the game heavily founded on rF2's engine will we see support for SImcommander and Accuforce wheels anytime soon? 

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Seems LMU isn t full compatible with rF2's .. have some limitations with simhub and my home made button box. and my motion ( simfeedback) doesn`t work at all with rF2's plugin neither


I dunno want to start another thread for LMU so here is my question.

Since we have the LMU generic game launch button under simcommander I m wondering why this reset the Graphic option ?


I ve finally find a way to have my triple screen working ( manually modififying the DX11 user file) then I ve discover that Simcommander overwrite this file at game launch ?!


If I start the game from steam no issue .. Each time I start the game from Simcommander I m back to single screen.  Having the Dx11 file opened in Notepad++ I can clearly see some options are overwritted there.

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hello,

did you ever find a solution to this issue ? I am having the exact same issue . 

I am not using nvidia surround (and dont want to) and everytime I am starting LMU via simcommander I am back to single screen , the ingame triple screen setting is grey out .... 

this is annoying 

thanks

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