SimVibe Community Q&A

Welcome!

Welcome to our new question & answer style forum. We hope this new format will help you to rapidly find answers to common usage and configuration questions. 

Please ask well formed questions and up vote answers that you find helpful. This forum is NOT for  bug submissions or instances where customer support is required.  Non-conforming posts will be rejected to preserve the integrity of this resource for future users.

1

Can I use iRacing Wheel Noise output as a SimVibe input?

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Scott Posey

I'd like to be able to drive the bass response by using the sound output for wheel noise from within iRacing. Is this possible? The reason being, in dirt oval cars the wheel noise is directly related to wheel spin and therefore traction. I would like to have tactile feedback through the bass driver mounted to my pedalboard. This would allow me a more nuanced feel for traction loss and throttle control. 

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Scott Posey
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I guess that's a no?

1 Answer
0
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Bernard Villers Jr
Best Answer

SimVibe is true physics driven tactile feedback. It directly competes with sound based tactile feedback and in about 99% of cases, SimVibe is more accurate. We once had an effect that allowed you to blend game sounds into the SimVibe stream, but it was CPU intensive and had some slight lag due to capturing the game sounds buffer and sending it out another sound buffer for SimVIbe. No one really used it, so we removed it some years ago.

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